Returning from the Orc encounter, the party is beset by the Redbrand Ruffians. Told to leave, the party decides to fight and quickly dispatches the brigands.
The Town master becomes worried that the party will have brought destruction on his town, having now upset the brigands. He implores the party to assist in ridding the town of this menace. The party agrees for a sum of 2gp each.
Sildar explains his search for Iarno and how he disappeared near the abandoned manor. At the same time, a townswoman approaches the party stating her son may know where the Redbrand’s hideout is.
The party moves to the manor and finds the cellar. Searching, they find three ruffians set up in a store room. The party dispatches them quickly.